Materials, Lights, and Timelines
Game Design 1 » Devlog
I added basic textures to the maze walls and floor. Redid the Maze layout using a modular wall and made it grid based. Used a timeline to shift some of the maze walls back and forth. Added a walking path on the ground. Put in a basic ceiling and added lanterns with soft lighting.
Note: I did not yet use lighting techniques from the William Faucher video.
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Game Design 1
Status | Prototype |
Author | Cooper Cruzeiro |
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