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Game Design 1
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Devlog
Game Design 1 - Landscape
November 14, 2024
by
Cooper Cruzeiro
In this assignment I created a landscape around my bunker. We needed to have no skybox showing, so I decided to create valley where my bunker, which is a train tunnel on one side. The valley has one o...
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Midterm Bunker
October 23, 2024
by
Cooper Cruzeiro
I decided to make my bunker a little unconventional. I very much dilsike modelling in Unreal Engine, so I decided to use just assets, almost all of which are from the marketplace or Quixel/Fab. I foun...
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Creating an Experience and Playtesting
October 01, 2024
by
Cooper Cruzeiro
I missed last week's devlog. I didn't feel like I had enough to post, but I probably should have talked about the challenges I faced and what I got done. I want to make a game like Soccer Physics, but...
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Audio
September 14, 2024
by
Cooper Cruzeiro
This week I added audio to certain things in the Unreal project. Most of the sounds were for the in class level. It included sound for a locked door, opening a door, getting a checkpoint, dying (forgo...
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Materials, Lights, and Timelines
September 04, 2024
by
Cooper Cruzeiro
I added basic textures to the maze walls and floor. Redid the Maze layout using a modular wall and made it grid based. Used a timeline to shift some of the maze walls back and forth. Added a walking p...
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Game Design 1 assignment
August 28, 2024
by
Cooper Cruzeiro
I made a simple maze game where the player starts on one side and the finish is on the other. I decided to make it a maze because that's something I've been workin on separately (Though I didn't use a...
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